Gomes, JoséGomes, CristinaFigueiredo, MauroBidarra, José2017-03-172017-03-172014978-989-8533-23-4AUT: MFI01071;http://hdl.handle.net/10400.1/9069This paper discusses some possibilities of gamification and remixing process for music education.Analysesalsothe concepts of gamification, mashup, remix and presents its possible usage in education –music teaching -throughthe development of the project/educational game “Flappy Crab”.The article begins with a brief introduction to the concepts of education, gamification, remix and mashup and software development. After that, we will make the summarypresentation of the music edu-game “Flappy Crab”, a clone of the GEARS Studios Flappy Bird,developed for mobiles devices with the Unity3D game-engine.engGamificationRemixMashupSoftware developmentArt educationAwarenessProject "flappy crab": an edu-game for music learningconference object