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Interactively visualizing 18-connected object boundaries in huge data volumes

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We present a multiresolution framework for the visualization of structures in very large volumes. Emphasis is given to an in the framework embedded, new algorithm for triangulating 18-connected object boundaries which preserves 6-connectivity details. Such boundaries cannot be triangulated by standard 6-connectivity algorithms such as Marching Cubes. Real sonar imaging results show that the framework allows to visualize global subbottom structure, but also high-resolution objects, with a reduced CPU time and an improved user interactivity.

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Springer Verlag

Licença CC