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Looking through the eyes of the painter: from visual perception to non-photorealistic rendering

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In this paper we present a brief overview of the processing in the primary visual cortex, the multi-scale line/edge and keypoint representations, and a model of brightness perception. This model, which is being extended from 1D to 2D, is based on a symbolic line and edge interpretation: lines are represented by scaled Gaussians and edges by scaled, Gaussian-windowed error functions. We show that this model, in combination with standard techniques from graphics, provides a very fertile basis for non-photorealistic image rendering.

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Visão computorizada Córtex visual Perception Models Multi-scale representations Brightness Focus-of-attention Non-photorealistic rendering

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14th International Conference in Central Europe on Computer Graphics, Vizualition and Computer Vision (WSCG 2006). - Plzen, 30 January - 3 February 2006. - p. 147 - 154

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Licença CC