Publicação
Spheritivity, a hybrid immersive VR Art collection
| datacite.subject.sdg | 09:Indústria, Inovação e Infraestruturas | |
| datacite.subject.sdg | 04:Educação de Qualidade | |
| datacite.subject.sdg | 11:Cidades e Comunidades Sustentáveis | |
| dc.contributor.author | Olivero, Lucas Fabian | |
| dc.date.accessioned | 2026-03-28T12:53:48Z | |
| dc.date.available | 2026-03-28T12:53:48Z | |
| dc.date.issued | 2025-09-25 | |
| dc.description.abstract | Spheritivity is a collection of handmade immersive art exploring the influence of hybrid (physical/digital) perspective artworks for boosting artists’ creativity. Spheritivity exposes applications of Hybrid Immersive Art and the wide range of possibilities that perspective (as knowledge) can offer to artists, from the mastering of geometries in space up to the creation of digital environments using the latest advancements in the field of graphic representation: spherical perspectives. Furthermore, Spheritivity is enhanced with visual paradoxes (intellectual component) and Spheri (interactive component). The visual paradoxes are Escher-like visual games, such as never-ending stairs, non-orientable surfaces, etc., which Spheritivity upgrade to a never-ending canvas (via digital technology) and considering all vanishing points around the observer (via spherical perspectives). In turn, the installation Spheri uses body tracking via the machine learning library MediaPipe, and it provides Spheritivity with an interactive framework for visitors and artists to discover the potential and applications of VR environments created from spherical perspectives. | eng |
| dc.identifier.doi | 10.1145/3769526.3769641 | |
| dc.identifier.isbn | 9798400714788 | |
| dc.identifier.uri | http://hdl.handle.net/10400.1/28573 | |
| dc.language.iso | eng | |
| dc.peerreviewed | yes | |
| dc.publisher | ACM | |
| dc.relation | Hybrid Immersive Art through handmade spherical perspectives | |
| dc.relation.ispartof | Proceedings of the 22nd International Conference on Culture and Computer Science: Remixing Analog and Digital | |
| dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
| dc.subject | Hybrid immersive art | |
| dc.subject | Spherical perspectives | |
| dc.subject | Handmade drawings | |
| dc.subject | Digital art | |
| dc.subject | VR art | |
| dc.subject | Spheri | |
| dc.title | Spheritivity, a hybrid immersive VR Art collection | eng |
| dc.type | conference object | |
| dspace.entity.type | Publication | |
| oaire.awardNumber | UI/BD/150851/2021 | |
| oaire.awardTitle | Hybrid Immersive Art through handmade spherical perspectives | |
| oaire.awardURI | info:eu-repo/grantAgreement/FCT/OE/UI%2FBD%2F150851%2F2021/PT | |
| oaire.citation.conferenceDate | 2025-09 | |
| oaire.citation.title | KUI '25: Proceedings of the 22nd International Conference on Culture and Computer Science: Remixing Analog and Digital | |
| oaire.fundingStream | OE | |
| oaire.version | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |
| person.familyName | Olivero | |
| person.givenName | Lucas Fabian | |
| person.identifier.ciencia-id | DC19-E10E-6723 | |
| person.identifier.orcid | 0000-0001-8486-1139 | |
| person.identifier.scopus-author-id | 57215539105 | |
| project.funder.identifier | http://doi.org/10.13039/501100001871 | |
| project.funder.name | Fundação para a Ciência e a Tecnologia | |
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