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Authors
Advisor(s)
Abstract(s)
Virtual Reality (VR) Panoramas work by interactively creating immersive anamorphoses from spherical perspectives. These panoramas are usually photographic but a growing number of artists are making hand-drawn equirectangular perspectives in order to visualize them as VR panoramas. This is a practice with both artistic and didactic interest. However, these drawings are usually done by trial-and-error, with ad-hoc measurements and interpolation of precomputed grids, a process with considerable limitations.We develop
in this work the analytic tools for plotting great circles, straight line images and their vanishing points, and then provide guidelines for achieving these constructions in good approximation without computer calculations, through descriptive geometry diagrams that can be executed using only ruler, compass, and protractor.
Description
Keywords
Equirectangular perspective Drawing Curvilinear perspective Ruler and compass Geometry Urban sketching Architecture Anamorphosis Immersive panorama Virtual reality Computer graphics
Citation
Publisher
Association for Computing Machinery (ACM)