Repository logo
 
Loading...
Thumbnail Image
Publication

Implementation of business simulation games as learning tool: an example from University of Algarve

Use this identifier to reference this record.
Name:Description:Size:Format: 
Paper to CEPE.pdf170.88 KBAdobe PDF Download

Advisor(s)

Abstract(s)

Game-based learning environments in education are a valuable asset, as well as their potential benefits are unquestionable (Guillén-Nieto & Aleson-Carbonell, 2012). Yet, recent studies concerning academic achievement have reported contradictory or ambiguous findings. It is also interesting that empirical studies devoted to Management courses are not abundant and focus on: single unit courses (e.g., Edelheim & Ueda, 2007), units with low levels of interdisciplinarity (e.g., Pasin & Giroux, 2011), non-longitudinal studies (e.g., Sørensen, 2011) or games usability (e.g., Blažič et al., 2012). Therefore, the leading Author produced the following research query: can GBL (Cesim Global Challenge) be a useful and productive tool to support Management students for effective learning towards complex contexts while enhances engagement? A case study approach will be used (University of Algarve).

Description

Keywords

Simulation games integrative learning Case study University of Algarve

Pedagogical Context

Citation

Research Projects

Organizational Units

Journal Issue

Publisher

http://www.cepe2013.com/

Collections

CC License