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Advisor(s)
Abstract(s)
The aim of this article is to document part of the creative process of the live cinema work Safara—Lucid Dream 2020, an audiovisual show that represents the experience of a lucid dream and consists of a performer, in front of a film projection, manipulating the audiovisual elements using analogue and digital interfaces. It is an art and research project in development since 2020, and in this documented phase the author introduces soundscapes to complete the work in terms of sound and narrative, and we question whether it is possible to improvise in live sound samples while maintaining the continuity of the film’s story. The research methodology is based on artistic practice, and we present a state- of-theart study on the following concepts: sound art, soundscape, sound field recording and soundscape composition. The practical work was carried out with the financial support of government institutions and the technical and production support of a non-profit cultural association.
Description
Keywords
Live cinema Soundscapes Audiovisual performance Digital media art
Citation
Publisher
Springer
CC License
Without CC licence