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Orientador(es)
Resumo(s)
The expansion of cyberperformance has been noticeable through the growing access and effective development of digital technologies for the performing arts and reinforced within the pandemic scenario of the last two years. For educational institutions, namely higher education, and especially in the creative sector, creativity has become the keyword for the adaptation to a new reality that has led teachers and artists to experiment with models for online performance for their capacity to reinvent methodologies and forms of interaction. This text presents the first results of the research project CyPet. Based on these first results, it is intended to map the panorama of the performing arts both in the context of online/hybrid teaching and practice and consequently, as the outcome, to propose a new pedagogical model for both higher education and the artistic post-pandemic reality.
Descrição
Palavras-chave
Cyberperformance Digital technologies Higher education Performing arts Pandemic confinement Creativity
Contexto Educativo
Citação
Editora
Informa
Licença CC
Sem licença CC
