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CAC2-Artigos (em revistas ou actas indexadas)

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Now showing 1 - 10 of 179
  • A novel shortcut to cubical perspective drawing
    Publication . António Bandeira Araújo; OLIVERO, LUCAS FABIAN; Adriana Rossi
    The article introduces a novel construction that simplifies the drawing of cubical perspectives. A recent work described a method for drawing cubical perspectives which classifies lines into several types and renders each type systematically. Some of these types require an auxiliary external construction, hindering the drawing process. This research proposes a novel method that shortcuts this step with an internal construction. This method both accelerates and simplifies the studio process, reduces systematic errors, and makes freehand sketching more viable and precise. Next, the shortcut is applied through the case of the Solimene factory (Italy), an organic architecture that highlights both the issues inherent to cubical representation and the advantages of the proposed shortcut.
  • East Timor in Margarida Gil’s bitter flowers : the power of the unrooted underdog
    Publication . Soares, Ana Isabel
    Flores Amargas [Bitter Flowers] (1989) is a medium feature made for television and Margarida Gil’s fifth film. It appeared after Gil had released her first feature film for the big screen, Relação Fiel e Verdadeira [True and Faithful] (1987) and a documentary series for television, Olho de Vidro: Uma História da Fotografia [Glass Eye: A History of Photography] codirected with António Sena (1979 to 1982). Bitter Flowers originated from a commission by the Portuguese State TV broadcast company (RTP) for a series of television programmes, Fados, achieving ‘o casamento do Cinema com a Televisão’ [the marriage of TV and Cinema].1 This combination is at the core of much of the director’s work2 — in the particular case of Bitter Flowers, it was clear that Margarida Gil wanted to set a personal point of view on a topic that was not central to the concerns of the average Portuguese citizen, but which she deemed relevant. The film responded to the need Gil identified for a Portuguese awareness or awakening to the problem of East Timor; the television format served this aim.
  • A interminável questão: por que (devo) agir moralmente?: análise do capítulo 12 de ética prática de Peter Singer
    Publication . Cardoso, Paulo Alexandre e Castro
    Este ensaio procura fazer uma análise minuciosa do capítulo 12 da Ética Prática de Peter Singer, capítulo fundamental não apenas para a compreensão do pensamento ético e moral do autor, mas igualmente para a compreensão do pensamento cultural e civilizacional que o autor tem da humanidade. É nesse sentido que a pergunta plasmada em título – por que agir moralmente? –, não se limita ao horizonte da discussão redundante do interesse pessoal ou dos fatores educacionais mas se transforma no exercício filosófico-ético de indagação pelo agir humano no mundo, e, portanto, uma questão que radica no interior da própria ética (como refere o autor), isto é, enquanto fundamento do agir humano. O ensaio termina com uma reflexão sobre a validade do pensamento ético do autor nesse capítulo específico, e algumas considerações sobre o pensamento geral ético do filósofo.
  • Quintal dos sons: a bridge between Porto and the Vale do Jequitinhonha
    Publication . Sapucaia Rocha Rocha, Rosimária
    The article describes a sound installation developed in the doctoral in Digital Media Art (2022). "Quintal dos Sons" aims to reflect on contemporary sounds, inviting participants to interact with sounds triggered by proximity sensors. The research combines artistic practice and theoretical investigation, using the Arts-Based Research methodology. The sounds in the installation reflect the concept of Soundscapes, encompassing sounds of nature and sounds produced by humans, exploring the extremes of contemporary life. In the development of artistic work, we include sound mapping and observation of urban spaces, using technology in recording soundscapes and constructingthe artifact. The sonic narrative spans from the first sounds of human birth to the connection with nature, urban noises, and traditional songs of the Jequitinhonha Valley. The metaphor of the backyard and the image of the bridge, like Porto-Portugal and Almenara-Vale do Jequitinhonha-MG, are crucial elements in the creative process, reflecting the life of the author and the communities. The article concludes by emphasizing the importance of musical activity as inherently human, associating geographical experiences with cultural and physical heritage, and serving as a test substrate for scientific-artistic sound activities.
  • Digital narratives & urban artivist networks. A theoretical-methodological approach.
    Publication . Carvalho, Isabel Cristina; Viegas, Sílvia Leiria
    This article explores the disciplinary and thematic convergences of digital media art, urban life and social activism (in the digital plan), merging into a cohesive exploration of digital narratives and their role in supporting and boosting urban artivist networks. In fact, digital tools provide unique opportunities to broaden the scope and impact of socially-engaged art, primarily through artivist practices, while highlighting and emphasising inspiring existences and positions concerning urban rights and building citizenship. As such, in this exploratory essay, we seek to stress the importance of building counter-narratives from the grassroots based on ways of life, habits, customs and everyday experiences historically overlooked by dominant systems while at the same time building a theoretical-methodological framework to deconstruct urban strategies and practices and support different forms of self-representation. We will use two complementary dimensions to build our approach: (1) collecting, interpreting and processing data and (2) giving visibility to the referred alternative narratives. Regarding urban processes and physical spaces, these dimensions follow Lefebvre's structural thinking on the production of social space and the right to the city [1] [2], pointing out activist methodologies, e.g. those following principles of social justice, human rights, inclusion and equity, among others giving voice and space to the vulnerable individuals and communities.
  • Spheri v1: a body tracking artefact to interact with spherical perspective drawings made on-the-fly
    Publication . OLIVERO, LUCAS FABIAN
    This article presents Spheri, the latest version of the artefact formerly known as "I'm Watching You/Me" (IMWYM). Spheri explores the use of Hybrid Immersive Models (HIMs) for artistic applications of immersive environments, created from handmade spherical perspective drawings. The development is framed within the ongoing investigation of Handmade Immersive Art (HIA). The article discusses the artistic and technical implications of utilizing body tracking for navigating a VR environment and analyses user experiences, and their engagement with immersive environments. Spheri is the first web-based and independently coded version of the artefact, and it represents a significant improvement with new features such as an illustrator-centred navigation system, smoother navigation, and enhanced stability. The article contributes to the field of handmade created immersive environments, and it highlights the potential implications for artists, designers, illustrators, and educators.
  • Âmago II: the creative process of an underwater vietnamese self-portrait
    Publication . Costas, Susana; Mendes da Silva, Bruno
    This short paper explores the legacy of video art, challenging conventions of representation and perception while blurring boundaries between physical and virtual realities. It focuses on the digital creation process of the video artwork Amago II, which delves into themes of self-representation, self-narratives, and cultural symbolism of spaces and objects. The video art employs visual metaphors to guide the viewer through a diachronic experience, reflecting deliberate technical and aesthetic choices. The culmination of these choices results in the presentation of the artwork and its reception by the audience.
  • Drawn onto a skybox: An invitation to collaborative immersive drawing using the Spheri platform
    Publication . Araújo, António Bandeira; OLIVERO, LUCAS FABIAN; Bandeira, António
    We describe an installation that invites the audience to collaborate on the performance of immersive drawings that will be visualized on-the-fly using the custom hardware-software platform Spheri. These drawings are made on a flat surface using traditional physical materials and following a modular tracing process that helps the user conform to the rules of cubical spherical perspective. Concurrently with the drawing performance, the Spheri platform captures the drawing and converts it into an immersive VR visualization on-the-fly, while tracking the drawing motion and choosing the camera viewpoint accordingly. The installation explores the new media of immersive handmade perspectives as well as new forms of intuitive and performative visualization. Countering the expectations of digital media as instruments for efficiency and ease of production, it aims instead at leading the user into slow and pondered geometrical thinking through handmade immersive drawing.
  • The weight of water: digital artefact to blow the whistle on mental health issues in swimming athletes
    Publication . dos Santos, Patrick; Mendes da Silva, Bruno
    This paper aims to contextualize and describe the process of creating and developing an interactive film-campaign, "The Weight of Water", which aims to raise awareness and inspire a change in public perception about mental health in High-performance Sport, with a particular focus on swimming. It seeks to outline a discussion on the agency of cinematic interactivity in promoting the public's engagement, and its consequent relevance in the context of "Social Good Campaigns". Through narratives based on real testimonies of Olympic swimmers, "The Weight of Water" challenges the "spect-actor" to navigate between two films, between the "poetry" of swimming and the "pressure" of present-day elite sports. The "click" of the mouse, which allows switching between the two films, is analyzed in its double condition, as a manifestation of the "spect-actor's" agency as much as a symbol-sign of the infinitesimal gesture that separates success from frustration in sports competition.
  • “Rejeitorio”: the battle of man against a river: contextualization and creative process of the second version of the artifact
    Publication . Argôlo, Inês Regina B. de; Mendes da Silva, Bruno; Borges, Gabriela
    The paper contextualizes and discusses the creative process of the artifact “Rejeitorio”: The battle of man against a river (2019-2023), second version of the artwork “Rejeitorio” (2019). This artwork consists of an interactive video installation in the context of digital media that points to the emergence of the defense of the São Francisco River, one of the most important in Brazil.