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Autores
Orientador(es)
Resumo(s)
In this article, we describe the Digital Media-Art project IN[The Hate Booth], an engaged installation game based on interactive fiction, developed to provide aesthetic enjoyment and, at the same time, a reflective experience around the theme of hate speech present in online video games and gaming communities.
Descrição
Palavras-chave
Media Art Online hate speech Interactive fiction Interactive game
Contexto Educativo
Citação
Editora
IEEE
