Loading...
7 results
Search Results
Now showing 1 - 7 of 7
- Cadavre Exquis ExpandadedPublication . Mendes Da Silva, Bruno; Tavares, MirianThe question of time and its relation to cinema is the common thread in this paper. Through research based on experimental practice, this paper explores, firstly, the psychosomatic processes that may give the viewer different perceptions of time. Secondly, it will provide the viewer with the possibility of intervening in the film narrative in a disruptive way, offering the viewer the potentialities of the surrealist game Cadavre Exquis, regarding the possibility of subverting the filmic discourse; finally, the paper describes an interatvive film installation named Cadvre Exquis Expanded.
- Considerando o tempo (e o cinema [interativo]) –primeira partePublication . Silva, Bruno; Tavares, Mirian; Costa, Susana; Reia-Baptista, VítorEste artigo encontra-se dividido em duas partes: Considerando otempo (e o cinema [interativo]) –primeira partee Considerando otempo (e o cinema [interativo]) –segunda parte. Na primeira parte abordaremos discussões relativas à ideia de tempo cronológico: modelos temporais, relação entre tempo e linguagem cinematográfica e, finalmente, a questão do tempo no cinema interativo. Neste sentido, tendocomo ponto de partida as experiências interativas O livro dos Mortos(http://oscaminhosquesebifurcam.com/livros-dos-mortos.html) e Neblina (http://oscaminhosquesebifurcam.com/neblina.html#neblinaimagem), que integram o projeto Os Caminhos que se Bifurcam, desenvolvido no Centro de Investigação em Artes e Comunicação (CIAC). Na segunda parte do artigo pretendemos desenvolver ideias relativas às possibilidades de experimentação de interatividade na linguagem cinematográfica, mantendo como pano de fundo a questão do tempo.
- Insights about an interactive film installationPublication . Mendes Da Silva, Bruno; Araújo, António; Tavares, Mirian; Costa, Susana; António, Rui; Monteiro, PaulaThe question of time and its relation to cinema is the common thread in this paper. Through research based on experimental practice, this paper explores, firstly, the psychosomatic processes that may give the viewer different perceptions of time. Secondly, it describes the working process of a film that intends to provide the viewer with the possibility of intervening in the film narrative in a disruptive way, seeking the possibility of subverting the filmic discourse.
- The Forking Paths revisited: experimenting on interactive filmPublication . Mendes Da Silva, Bruno; Reia-Baptista, Vítor; Tavares, Mirian; António, RuiBased on the triad film-interactivity-experimentation, the applied research project The Forking Paths, developed at the Centre for Research in Arts and Communication (CIAC), endeavours to find alternative narrative forms in the field of Cinema and, more specifically, in the subfield of Interactive Cinema. The films in the project The Forking Paths invest in the interconnectivity between the film narrative and the viewer, who is given the possibility to be more active and engaged. At same time, the films undertake a research on the development of audio-visual language. The project is available at an online platform, which aims to foster the creation and web hosting of other Interactive Cinema projects in its different variables. This article focusses on the three films completed up to the moment: Haze, The Book of the Dead, and Waltz.
- The lives of others: an interactive installationPublication . António, Rui; Mendes Da Silva, Bruno; Rodrigues, João; Tavares, Mirian“The lives of others” is an interactive audiovisual installation that is based on a voyeuristic approach of the binomial inside / outside and private / public, between the finished product presentable to the public and the mechanism that generates it. This mechanism consisting of physical devices and logical-mathematical instructions usually remains in the private sphere, is the interior of the work that is not seen, which belongs only to the creator / author. “the lives of others” quest for demystify the separation of the visual apparatus and the mechanism that generates this external system, making both visible and bringing to the public sphere the elements usually hidden.
- Interactivity, cinema and experimentation: the forking pathsPublication . Mendes Da Silva, Bruno; Tavares, Mirian; Reia-Baptista, VítorBased on the triad film-interactivity-experimentation, the applied research project The Forking Paths, developed at the Arts and Communication Research Centre (CIAC), endeavours to find alternative narrative forms in the field of Cinema and, more specifically, in the subfield of Interactive Cinema. The films in The Forking Paths invest in the relationship between the spectator and the film narrative, which is intended to be more active and engaged, and at same time they propose a research on the development of audio-visual language. The project is consubstantiated at an online platform that aims to foster the creation and web hosting of Interactive Cinema in its different variables.
- Considerando o tempo (e o cinema [interativo]) – segunda partePublication . Silva, Bruno; Tavares, Mirian; Costa, Susana; Reia-Baptista, VítorEste artigo encontra-se dividido em duas partes: Considerando otempo (e o cinema [interativo]) –primeira partee Considerando otempo (e o cinema [interativo]) –segunda parte. Na primeira parte abordamosdiscussõesrelativas à ideia de tempo cronológico: modelos temporais, relação entre tempo e linguagem cinematográfica e, finalmente, a questão do tempo nocinema interativo. Neste sentido, tendocomoponto de partida as experiências interativas O livro dos Mortos(http://oscaminhosquesebifurcam.com/livros-dos-mortos.html) e Neblina (http://oscaminhosquesebifurcam.com/neblina.html#neblinaimagem), que integram o projeto Os Caminhos que se Bifurcam, desenvolvido no Centro de Investigação em Artes e Comunicação (CIAC).Na segunda parte do artigo,pretendemos desenvolver ideias relativas às possibilidades de experimentação de interatividade na linguagem cinematográfica, mantendocomo pano de fundo a questãodo tempo.