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Advisor(s)
Abstract(s)
Most of the known video games developed by important software companies usually establish an
approach to the cinematic language in an attempt to create a perfect combination of narrative,
visual technique and interaction. Unlike most video games, interactive film narratives normally
involve an interruption in time whenever the spectator has to make choices. “Dialectical
Polyptych” is an interactive movie included in a project called “Characters looking for a spectactor”, which aims to give the spectator on-the-fly control over film editing, thus exploiting the
role of the spectator as an active subject in the presented narrative. This paper presents an
installation based on a mobile device, which allows seamless real-time interactivity with the
movie. Different finger touches in the screen allow the spectator to alternate between two
parallel narratives, both producing a complementary narrative, and change the angle or shot
within each narrative.
Description
Keywords
Audiovisual Interactive film Multinarrative Mobile devices Art installation